Life: Designed


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  • Deep Work
  • Writing for Interactive Media
  • February 13, 2026

    Logo Design: Less is More

    “A graphic designer with taste knows that less is more: that design is the servant of the written word” – William Zinsser, On Writing Well. Your logo is one of the first parts of your brand that people see. That’s why having a well-designed, simple logo is crucial for making a good first impression.  A… Continue reading

    Writing for Interactive Media
    brand-identity, branding, digital-marketing, logo-design, logos, marketing
  • February 6, 2026

    Why Brand Guidelines Are More Important Than You Think (Generated with AI)

    The following post is part of an experiment comparing two posts. This post was completely generated by AI and the previous post does not use it at all. Brand guidelines are often treated like a “nice-to-have” document—something that gets created once and then forgotten in a shared folder. In reality, they’re one of the most… Continue reading

    Writing for Interactive Media
  • February 6, 2026

    Brand Guidelines: The Most Important Part of the Branding Process

    The following post is part of an experiment comparing two posts. This first post was created without any use of AI, and the next was completely generated by AI.  The most important part of branding isn’t the logo or colors. They’re useless if you don’t explain how to use them.  What are Brand Guidelines? Think… Continue reading

    Writing for Interactive Media
    brand-guidlines, branding, business, digital-marketing, marketing
  • January 31, 2026

    Designing for the Right Audience

    Stop arbitrarily choosing a typeface or a color palette just because it’s pretty. Aesthetics are a major part of any design, but in branding, looks alone won’t cut it.  Choices you make while designing have a profound impact on your audience. Every decision helps set the tone and tailor your brand to fit the right… Continue reading

    Writing for Interactive Media
    brand-design, branding, color, design, digital-marketing, marketing, typeface
  • January 27, 2026

    So, you want to know about me?

    Meet Sophia! She is a Graphic and Interactive Design Major with a Film and Television Minor at Quinnipiac University. She’s in an accelerated dual-degree program, meaning she is also earning her master’s in Interactive Media and Communication. Sophia chose this master’s program to expand her skillset, become a more strategic designer, and get more practice… Continue reading

    Writing for Interactive Media
    about-me, art, film, graphic-design, graphic-designer, introduction
  • January 24, 2026

    Design’s Impact on Screen Reading

    You may think reading and writing are the same, whether on paper or on a screen. It isn’t.  According to Jakob Neilsen in an article with NN/G, “79 percent of our test users always scanned any new [web] page they came across.” People aren’t reading every single word of content; they search through, find the… Continue reading

    Writing for Interactive Media
    blog-writing, design, digital-marketing, formatting, layout, seo, writing
  • October 11, 2025

    Always On: How Burnout Clashes with Creativity and Productivity

    Over the past seven weeks, I’ve been diving into the topic of deep work.  I’ve read the entirety of Johann Hari’s book Stolen Focus, which really opened my eyes to the attention crisis going on today in our age of screens. I learned about how everything around us affects our ability to focus, from the amount of… Continue reading

    Deep Work
  • October 2, 2025

    Curiosity Saved the Cat

    Curiosity isn’t dangerous. Quite the opposite, actually. It’s so important. It’s crucial for focus and essential for learning.  Today, however, it can be seen as dangerous. Creators branch out and try something new, and the algorithm punishes them for it. We act outside the norm, and we’re seen as odd. Kids are playing less and less, and they’re not discovering as much about the world. … Continue reading

    Deep Work
    curiosity, education, life, motivation, personal-growth
  • September 27, 2025

    So Much to Do

    So Much to Do

    One of the goals I set for myself when I did my digital detox from Instagram and TikTok was to finish my work before 11 PM. That didn’t happen once. I think one night I was up past 2 AM reading, trying to retain as much information as possible for my quiz the next day.  I needed to do… Continue reading

    Deep Work
    burnout, life, mental-health, self-care, writing
  • September 21, 2025

    Better than the Spreadsheet?

    Why would I need a project management tool?  Frankly, I had never even thought about having one for myself. I’m only one person; I don’t have a team of people doing my coursework. So why would I need a project management tool? Besides, I’ve been making do with my Google sheet. I have used that system since my first semester of college.  I did not even know you could use… Continue reading

    Deep Work
    business, productivity, project-management, technology, writing
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About Me

Hi I’m Soph. I’m a passionate graphic and motion designer with an eye for detail. I am
a current Graphic and Interactive Design
major with a Film and Television Minor at Quinnipiac University. I work as an Assistant Designer at Meraki & Co. Wedding + Event Styling. I aspire to be a brand and packaging designer and I am so excited for you to follow
me along on my journey.

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Recent Posts

  • Logo Design: Less is More
  • Why Brand Guidelines Are More Important Than You Think (Generated with AI)
  • Brand Guidelines: The Most Important Part of the Branding Process
  • Designing for the Right Audience
  • So, you want to know about me?
  • Deep Work
  • Writing for Interactive Media

Recent Posts

  • Logo Design: Less is More
  • Why Brand Guidelines Are More Important Than You Think (Generated with AI)
  • Brand Guidelines: The Most Important Part of the Branding Process

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